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Check out my new Development Update! 
https://www.libre-trainsim.de/news#h.6my038nlcurg

Hi i m a gamdev like you. I really liked your game , maybe add some rotation effect to the wheels I think wheels were static . 

 I m currently making a train sim in unity , but i cant figure out turning part of train, the train just cant turn with the track , i heard we can use splines ,but there are no tuturials about it. 

Hey. Thanks for your feedback.

I don't use splines. For rails it is not recommended. Trust me, I already tried it..
I programed my own circle functions..
Feel free to check my Math.gd, Rail.gd and my pdf 'how a circle is calculated'

https://github.com/Jean28518/Libre-TrainSim

I would love to see some screenshots of your work...

https://walllbreaker2.itch.io/train-climb-simulator

I used basic wheel colliders and motor force to drive train ..I want to add turns to make track a complete loop

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Ohhh, okay.. I don't use phyisics at all...
I programed everything myself in movement of the train.

PS: Did you make the models yourself?

They look really good..

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The Train model is downloaded from asset store, can i use circle function in unity?. I have used blender to make humans ,houses but its difficult to make complex models like trains in blender

New version tested. Great beginner-friendly improvements!

Thanks!
The next version 0.7 isn't far away! ;)

Make sure to check out the new post! https://jean28518.itch.io/libre-train-sim/devlog/148737/development-update-may-2...

I will up to date with your project! Your roadmap seems to be interesting. I suggest you that you upload a gameplay video to your description. 

Great to hear!

Thanks for your advice, I updated the description ;)

(+1)

Exciting Godot project! Gave it a little spin, introduced this new project to the channel. Noticed: audio is strangely on left channel only (windows).

Thank you! Great!
Yeah, the audio channel is a bit broken, I will fix this. Thanks for your feedback ;)